Privacy Policy

Chronicles of Elderon · last updated 30 September 2026

Chronicles of Elderon is a single-player game. This policy exists because Google Play asks every app to have one, and it is short because there is almost nothing to say.

What the game collects

Nothing. The game has no accounts, no analytics, no advertising, no crash reporting and no network access. The Android app declares no permissions at all, including the permission to use the internet, so it cannot send anything anywhere even if it wanted to.

What the game stores

Your saved games, up to three, and your settings: the sound and music levels, the battle speed, the language, which page of the camp you were on, and whether the first chapter's guide has been shown. They are kept in the app's private storage on your own device, and only there. The Android app opts out of Android's automatic backup entirely, so a saved game never leaves the device this way either, including when the device itself is backed up or replaced.

A save code is the one way a game leaves the device, and only by your hand: Load Game → Export turns a slot into a block of text that you can copy, share or save as a file yourself, and Import a save code reads one in. The game never sends a code anywhere.

Uninstalling the app deletes the saved games. Inside the game, Delete in Load Game deletes one slot.

Children

The game does not knowingly collect any information from anyone, children included, because it collects none.

Third parties

There are none. No third-party code runs inside the game.

Changes

If any of the above ever changes, this document will change first, and the date at the top with it.

Contact

Questions about this policy can be raised on the project's issue tracker at github.com/taugustincst/is/issues.