The Night Apothecary

Diagnose by description. A deduction shop game: 30 nights, 40 herbs, 3 endings.

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The Night Apothecary is played in the Android app.

Diagnose by description · the encyclopedia open at the counter
Diagnose by description · the encyclopedia open at the counter
40 ingredients · appearance, habitat, properties, lookalikes
40 ingredients · appearance, habitat, properties, lookalikes
Compound, price, or refuse
Compound, price, or refuse
30 nights · one branching story · three endings
30 nights · one branching story · three endings

Diagnose by description. You inherit a midnight apothecary in a plague-quiet town. Customers describe their symptoms, their dreams and their omens in plain words. Some of what they say matters. Some of it is the magpie on the gate.

Read the pages. Forty ingredients, each with its appearance, habitat, properties and preparation, and the lookalike it is mistaken for. The encyclopedia grows as the story does: the locked cupboard, the physician's shelf, the midwife's pages, the pages your aunt sewed shut.

Compound, or refuse. Mix one to three ingredients in the mortar, set a price, and serve. Or refuse: sometimes that is the right answer. A wrong remedy can be worse than none, and the town will tell you tomorrow night.

Live with it. Thirty authored nights, one branching story, three endings decided by what you did and who trusted you for it. Then the long winter: endless procedural customers, every one of them solvable from the pages alone.